AI Insights · Timothy · April 2022
Top 5 Platformer Games on iOS in Ireland: Q1 2022 Performance
Explore the performance of the top 5 platformer games on iOS in Ireland during Q1 2022, featuring trends in weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of the top 5 platformer games on iOS in Ireland. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular titles, based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS experienced a significant rise in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at approximately $908 in the final week of March, while downloads showed a steady increase, reaching around 4.4K in the same week. Active users also saw a consistent upward trend, climbing from 51.9K at the start of the quarter to 53.5K by the end.
CookieRun: OvenBreak by Devsisters had a varied performance. Weekly revenue spiked to about $569 in mid-January but gradually declined to $63 by the end of March. Downloads were relatively low, peaking at 63 in the first week of January and dropping to around 20 by the end of the quarter. Active users fluctuated slightly, ending the quarter with approximately 298 users.
Miraculous Ladybug & Cat Noir from Crazy Labs maintained a steady revenue stream, with a peak of $180 in the first week of January and a slight decline to $94 by the end of March. Downloads showed a downward trend, starting at 233 in late December and decreasing to 59 by the end of the quarter. Active users saw a similar trend, starting with 1.3K users and ending with 950.
Super Mario Run by Nintendo Co., Ltd. experienced a consistent performance in terms of revenue, peaking at $221 in late December and stabilizing around $80 by the end of March. Downloads peaked at 963 in late December but gradually decreased to 240 by the end of the quarter. Active users also saw a steady decline, starting at 2.4K and ending at 1.8K.
Tag with Ryan from Wildworks, Inc. had a fluctuating performance. Revenue reached its highest point at $276 in late January and then settled around $66 by the end of March. Downloads saw a peak of 171 in late December but dropped significantly to 47 by the end of the quarter. Active users started at 951 and decreased to 657 by the final week of March.
For more detailed insights and data on app performance, visit Sensor Tower.